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7/23/2010

The Game Begins GoldRing 01

The Game Begins~GoldRing 01







Transcribed by: Almaz
Proofread by:
Ashnandoah
Final Proofread by: Nanineko

Today is the start of a new game.
It is designed to change the world. It all begins with you and your desire.

*In the World as we know it, there exists a Black Alliance of Elitists who have gained control over the monetary system and over the centuries, systematically taken over all levels of society, government and the world's civilization. This Black Alliance is made up of duplicitous evil, uncaring monsters who have created wars, depressions, plagues, revolutions and genocide to insure their control is invincible and their power is without limit.

The elitists who control the Black Alliance have centralized banking in order to dictate their visions to their minions, sycophants and puppets in government, the military, mass-media, education and industry. With the influence of unlimited currency they have en-slaved the population and reduced culture to a line item and civilization to a liability.This Black Alliance of elitists Steal, Lie, Cheat, Intimidate, Bully, Conspire, Befriend,Promise, Contradict, Confuse, Capitulate, Counterattack, Deceive, Enslave and Legislate to take away your Money, Freedom and Sovereignty with Contracts, Laws,Taxes, Interest, Insurance, Religion, Crime, Opportunity, Disease, Regulations,Education, Requirements, Inflation, Accidents, Conflicts, Strikes, Licenses,Lawsuits, Wars, Disasters, Divorce, Bureaucracy, Welfare, Police Actions,Inflation, Rules, Judgments, Arbitrations, Credit, Devaluation and every sort of Hideous Real Life Problems.

The end game is the reduction and elimination of all rights and freedom to a controlled totalitarian state. Sovereign activity is forbidden in a future vision of the world where actions are watched, controlled and regulated by this invisible Black Alliance. It would take lifetimes for us to discover and reveal all of the ways in which they have enslaved the population with lies, fake history, mindless entertainment, indoctrination, propaganda, disinformation, mind control, subliminal messaging, weapons of mass distraction, drugs, advertising, brainwashing, patriotism, fear, terrorism, corruption, greed, food additives, deceit, force, nationalism, dishonor, despair and dis-empowerment.







The Rules of the Game





Transcribed by: Almaz
Proofread by: Ashnandoah
Final Proofread by Nanineko

The Game begins once the player sees the end of the game is scarcity, poverty, depression and the fascist control of the few over the rights of the many. The Game starts when there is a realization that the biggest lie and the biggest theft was the willing enslavement of each individual to a corruption beyond the scope of comprehension, the discovery that the power that is held by the elitist is based on the giving up of each individual's sacred labors and the fruits thereof.

When the evils of the fiat money system are discovered, understood or felt there is a realization that money does not come from a building, a government, or from a so-called powerful or rich person but it comes from the value of each individual's labor, and the moment there is an agreement that abundance is the natural and sovereign right of everyone on the planet to have what is created by their effort, and to be free of enslavement by those who would use their will over another. The idea of freedom and prosperity comes into the minds of those that feel and wish for power to create their own destiny. When this happens the Game begins between the Sovereign Individual versus the Black Alliance.

To start the Game---this is the hardest part as you are alone, broke, scared, defeated, depressed and worried about the future. The central banks, government, the legal system, the police, the taxing authorities, everything is conspired against you. You wake up one day and you begin to realize this and your first reaction is SHOCK. You can't believe that the government, your church, your local Peace officer and all the corporations and even the teachers in the schools and everything on television has been orchestrated to keep you stupid, fearful and weak.

In this state of SHOCK you just sit and stare at the newspapers, the television, the Internet, and listen to others in disbelief. How could this have happened to the greatest country in the world? How could this have happened to every country in the world? What can I, one person, do about this? What is going to happen to my family? This can't be true, but it is, and once you have broken through the shock phase you reach anger from the betrayal of those who have sent your fathers, brothers, sons, sisters, daughters and mothers to war to die in battle for the profit of the few.

You will feel rage for the companies that have polluted the landscapes for corporate profits for their investors and killed millions before their time with toxins and poisons. The anger will turn to vengeance and revenge against those who have lied, stolen and damaged everything you hold dear and valuable. In this rage you will begin to see that this Black Alliance stands behind almost every problem that has occurred and the unimaginable extent of their influences brings you to a fear and frustration that cannot be measured.

Once you have felt the rage, the hate, the obsession to find out the truth of this conspiracy to cause agony for profit and selfish purposes you cannot handle it seeing the wounds, the suffering and agony caused by these patrons of death and destruction for profit. You dissociate with reality and become a paranoid schizophrenic. It is here you appear crazy to your peers, where your paranoia takes on seemingly radical, irrational, bizarre, senseless beliefs, and those who used to find you agreeable and nice now find you a dangerous lunatic with perhaps even psychotic tendencies, and that is not all.

You begin to believe the half-baked conspiracy theories about the Illuminati, secret government organizations, and reading other crazy things written by equally crazy people about the Lincoln and Kennedy assassinations, Oklahoma City, Iran Contra, WACO, Pearl Harbor, 911, Iraq, UFO's, HAARP, chemtrails, Crop Circles, Area 51, astral planes, mediums, psychics, Atlantis, other dimensions filled with beings who participate in our reality. At this point you doubt your own sanity and wish you could go back to believing your elected officials, your military leaders, your teachers and/or your religious authorities, but you cannot, and you enter into the period of Galactic Paranoid Schizophrenia. At this point you are the most dangerous as you have gained enough information to be not only dangerous to others but to yourself as you are not capable of understanding the totality of what is occurring to your world.

You begin to drift further from reality, floating in a plasma of other souls trapped in the search for answers within a box with no exit. You now see aliens and hear voices and find it hard to believe in any messages you receive from your former reality. There is a gift in this place if you can be still, quiet and meditate to find that peace. But in most cases the pain of realizing that the world is being dominated by an alien race of cold blooded reptilians who have in their power the ability to destroy the planet in apocalyptic proportions, or to slowly poison it, eliminate 90% of the present population so they can safely enslave those who survive the planned pandemic holocaust or nuclear annihilation or weather catastrophe and/or some other planetary process of extermination of people who are unnecessary to the survival and profitability of the Black Alliance.

At this point you go into a Catatonic Universal Depression where the hopelessness, despair and feeling of the void begins to overtake you as you slip into unconsciousness and the suppression of all emotions. In this stasis of feeling the images that are broadcast through the media propaganda channels hit your unfeeling eyes and your stone heart with no effect. You are dead to the world, yourself and to the life itself, betrayed by those who you trusted, lied to by those you gave power to and conspired against in secret by those who said they would protect you from the evil they created to make you weak.

Now you are lost in the wilderness with no compass and no help with only the last few breaths of air within your shallow lungs that vibrate rapidly and inconsistently as this state of total denial of reality is your first choice and the path out of darkness is impossible. In total darkness the void covers you with its dull blackness and you prepare to be assimilated into nothingness where you reach the end. Your anger ends and slowly your courage returns. A spark of light, an idea comes into your head and you back away from the abyss and see that as long as you breathe and want something you can be a player. This is a game and you want to win. A question is the first thing that comes into your mind. What do I want? Then another. What do I have?

And then you have begun the game because you are thinking for yourself and seeing what you want and what you have. You have now become a player, you are now a TRADER. You are now free to find others to begin the game with. You cannot play alone, and you are not alone. In this game you are only in control of your wants and your needs, but you are in total control of what you have and what you want.

You begin to awake from the nightmare and see that the power brokers, the central bankers, the corporations and the governments are all part of the same world you are in and they rely on one thing. That one thing is the people of the world---what is called the constituency. This is where the power is and this is the public power which can bring about the revolution you believe is possible. You know the secret. You must work to bring together a conspiracy of participants who have been through the same realizations and understand the importance of creating a new world. So you must first start the Game by becoming a sovereign individual. And so, it Begins.



DVD 1

The Game of the GoldRing Begins
DVD 1 The Game of the Gold Ring Begins
· The Game Begins
· The Rules of The Game
· The Dark Covenant 01
· The Dark Covenant 02
· Awakening Wayshowers

· Visions of Enlightenment
· Journey in Space (on DVD only)
60 minutes










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